« User Manual 4.0 Infinite right circular cylinder » : différence entre les versions

De Patrius
Aller à la navigation Aller à la recherche
Page créée avec « ====Definition==== Infinite Right Circular Cylinders are defined in a 3D space by their axis (a line or two equivalent vectors origin and direction) and their radius : ... »
 
Aucun résumé des modifications
 
Ligne 5 : Ligne 5 :


====Implementation====
====Implementation====
The Infinite Right Circular Cylinder object in the SIRIUS library implements [MAT_GEO_InfiniteCylinderInterface the infinite cylinder interface]. Please refer to the [{{JavaDoc4.0}}/fr/cnes/sirius/patrius/math/geometry/euclidean/threed/InfiniteRightCircularCylinder.html Javadoc] for a complete list of public methods.
The Infinite Right Circular Cylinder object in the SIRIUS library implements [[User Manual 4.0 The Infinite Cylinder Interface|the infinite cylinder interface]]. Please refer to the [{{JavaDoc4.0}}/fr/cnes/sirius/patrius/math/geometry/euclidean/threed/InfiniteRightCircularCylinder.html Javadoc] for a complete list of public methods.


====Instantiation====
====Instantiation====

Dernière version du 5 avril 2018 à 07:34

Definition

Infinite Right Circular Cylinders are defined in a 3D space by their axis (a line or two equivalent vectors origin and direction) and their radius :

Implementation

The Infinite Right Circular Cylinder object in the SIRIUS library implements the infinite cylinder interface. Please refer to the Javadoc for a complete list of public methods.

Instantiation

The object is built from two vectors (Vector3D) and a double :

Vector3D origin = new Vector3D(1.0, 1.0, 1.0);
Vector3D direction = new Vector3D(2.0, 0.0, 0.0);
double radius = 2.0;
InfiniteRightCircularCylinder cylinder = new InfiniteRightCircularCylinder(origin, direction , radius);

Or directly from a Line and a double :

Line axis = new Line(origin, direction);
double radius = 2.0;
InfiniteRightCircularCylinder cylinder = new InfiniteRightCircularCylinder(axis, radius);

Usage

Please refer to the [MAT_GEO_Home#HInteractions Interactions with other geometrical objects section] for methods inherited from the Shape interface.